Demo making is a hybrid art form combining programming, artistic and musical skills in order to create small, self-contained computer programs that produce audio-visual presentations. Compared to other works of art combining graphics and sound, demos have the unique trait of being performed in real time by the computer. The experience is therefore dependent on the hardware used and programming skill. Starting in Europe and spreading around the world, this novel art form has managed to gather an entire subculture around itself – the demoscene. In its almost 40 years of history, influenced by the ever improving capability of computers, the demoscene has seen a rise, a fall and a rebirth that defined new goals to reach.
Alexandru Vodă invites you to explore this history and experience the new crop of demos with a focus on productions from Japan.